VR art is a new and independent category of art that came along with the advent of the "virtual reality era." In the article "Virtual Reality: Metaphysical Ultimate Re-creation," VR art is defined as follows: " Art form such as artificial intelligence (VR) and augmented reality (AR), which we use as media means we call VR art, which is mainly characterized by hypertext and interactivity. "
As a comprehensive manifestation of the frontiers of modern science and technology, VR art is a new form of artistic language that visualizes and interacts with complex data through the man-machine interface. What attracts artists is the close integration of artistic thinking with scientific tools And the new cognitive experience resulting from the deep penetration of the two.Compared with the new media art under the traditional window operation, the interactive and extended man-machine dialogue is the key to VR art's unique advantage.From the overall sense Said that VR art is an interactive art form based on a new type of man-machine dialogue. Its greatest strength lies in the construction of dialogue between works and participants and the revealing of meaning through dialogues.
Through the application of technologies such as VR and AR, artists can use the more natural human-computer interaction to control the form of their works, create a more immersive artistic environment and unrealistic dreams in the real world, and give the process of creation New meaning For example, a VR-like interactive device system can set audiences through multiple senses of interaction channels and through the device process, artists can make use of software and hardware to facilitate communication and feedback between participants and works to create a good participatory And maneuverability; you can also capture the motion through the video interface, store the visitor's action clips, keep participants' awareness enhanced, and simultaneously show the enhanced effects and remodeled, processed images; through augmented reality, mix Reality and other forms, the digital world and the real world together, the audience can control the projected text by their own actions, such as data gloves can provide force feedback, mobile scenes, 360-degree rotation of the sphere of space not only enhances the work of immersion It also allows the viewer to enter the interior of the work, manipulate it, observe its processes, and even give viewers the chance to participate in re-creation. "